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Release Notes - FurryBall RT

Release 1.4.3997 (november 06 2016)

Up to 10 % speedup

Fixed recompilation when light angle changed in directional light

Fixed scale on fluid system

Some additional fixes

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016, 2016 Ext2, 2017)

  • Always show wireframe in Maya viewport for import node

Cinema4D Plugin (R15, R16, R17, R18)

  • Fixed some Cinema 4D crashes

3DS Max Plugin (2013, 2014, 2015, 2016, 2017)

  • Fixed keyable attributes

Release 1.4.3991 (september 29 2016)

Added new FurryBall Toon material with contours

Added support for texture in diffuse weight attribute of FurryBall Car Paint material

Some additional fixes

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016, 2016 Ext2, 2017)

  • Added support for contours in Maya Ramp material
  • Added support for texture in position attribute in ramp attribute

Cinema4D Plugin (R15, R16, R17, R18)

  • Added support for Cinema 4D R18
  • Fixed fresnel for second specular in FurryBall Car Paint material

3DS Max Plugin (2013, 2014, 2015, 2016, 2017)

  • Added support for export
  • Added support for baking into textures
  • Added support for Ink 'n Paint material
  • Fixed reflection color in FurryBall Car Paint material

Release 1.3.3978 (august 29 2016)

Fixed output passes (direct/indirect diffuse, direct/indirect specular, reflections, transparency and sss)

Fixed light intensity in shadow pass

Some other fixes

3DS Max Plugin - Beta version (2013, 2014, 2015, 2016, 2017)

  • Added support for render elements

Release 1.3.3972 (august 22 2016)

Fixed loading of some PNG image types

Fixed alpha mask with close objects far from camera

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016, 2016 Ext2, 2017)

  • Added hidden transparency attributes into FurryBall Doubleside Material to support transparency in viewport
  • Fixed image sequence in image plane texture

3DS Max Plugin - Beta version (2013, 2014, 2015, 2016, 2017)

  • Fixed rendering into file

Release 1.3.3963 (august 17 2016)

Fixed problem with potentially wrong benchmark results (immediately after graphics cards change)

Added support for double side material

Added support for translucence mode of SSS

Added support for front and back culling on meshes

Some additional fixes

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016, 2016 Ext2, 2017)

  • Added FurryBall Doubleside Material shader
  • Added support for image plane visibility
  • Added support for image plane in indirect effects

Cinema4D Plugin (R15, R16, R17)

  • Added support for choosing Front, Back or Both side in TextureTag

3DS Max Plugin - Beta version (2013, 2014, 2015, 2016, 2017)

  • Added support for native double side material
  • FurryBall RT can run with FurryBall 4 together now

Release 1.3.3954 (august 01 2016)

Added support for motion blur in projection texture

Some additional fixes

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016, 2016 Ext2, 2017)

  • Added support for Maya 2017
  • Added support for image plane

Cinema4D Plugin (R15, R16, R17)

  • Fixed crash caused by geometry cache

3DS Max Plugin - Beta version (2013, 2014, 2015, 2016, 2017)

  • Added support for Motion Blur

Release 1.3.3947 (july 05 2016)

3DS Max Plugin - Alpha version (2013, 2014, 2015, 2016, 2017)

  • Added support for light linking for FurryBall lights
  • Added support for layered (composite) material
  • Added support for environment map
  • Added support for import object
  • Some other improvements

Release 1.3.3942 (june 24 2016)

Support for Nvidia Pascal cards (GTX 1080 and GTX 1070)

Fixed motion blur on deformations with TrBVH (GPU) acceleration structure on mesh

3DS Max Plugin - Alpha version (2013, 2014, 2015, 2016, 2017)

  • Added support for other light types
  • Some other improvements

Release 1.3.3941 (june 20 2016)

Fixed conversing 32 bit ourput into png or jpg

Some additional fixes

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016, 2016 Ext2)

  • Added support for Maya 2016 Extension 2
  • Added support for refraction section in Maya materials

3DS Max Plugin - Alpha version (2013, 2014, 2015, 2016, 2017)

  • Added support for FurryBall Car Paint material
  • Added support for FurryBall Ambient and Area light
  • Added FurryBall Mesh settings modifier
  • Added FurryBall Camera settings effect
  • Added refresh command
  • Some other improvements

Release 1.3.3933 (june 02 2016)

Updating geometry only on visible meshes

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016)

  • Fixed crash during Maya opening

3DS Max Plugin - Alpha version (2013, 2014, 2015, 2016, 2017)

  • Added support for FurryBall basic material
  • Added support for global background color and ambient multiplier
  • Added support for interactive/full playback
  • Fixed geometries without UVs
  • Fixed some problems with light linkings
  • Fixed some callbacks

Release 1.3.3928 (may 25 2016)

Changed matte opacity texture - alpha channel is used now (before R channel was used)

Fixed transparency weight attribute (incompatible change)

Fixed alpha channel when different number of transparency rays is used  (incompatible change)

Fixed post process update

Some additional fixes

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016)

  • Fixed duplication of objects

3DS Max Plugin - Alpha version (2013, 2014, 2015, 2016, 2017)

  • Added 3DS Max alpha plugin

Release 1.3.3913 (april 21 2016)

Added support for textures in matte color & opacity

Added support for fresnel in Car Paint material

Changed displacement texture - alpha channel is used now (before R channel was used)

Fixed tiles issue when different number of rays used

Some additional fixes

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016)

  • Added support for some additional procedural textures (blend colors, remap, clamp, etc.)
  • Added support for projection node (planar & spherical type)
  • Added support for alpha is luminance attribute in textures
  • Fixed textures update in displacement

Cinema4D Plugin (R15, R16, R17)

  • Changed projector shader behavior (set Projection to UVW Mapping to have same behavior as in previous versions)

Release 1.3.3905 (march 31 2016)

New FurryBall Credit system support

Render speedup up to 30% (in some scenes even more drasticaly than 300%)

Added camera spherical mapping (360°)

Added support to use shadow catcher as transparency

Added auto near/far

Ignore selection sets when scene is loaded

Disable gamma for floating point textures and enable it for other (also for Dome light and environment)

Added support for solid alpha also without transparency enabled

Fixed shadow catcher when cast shadow on catcher objects is disabled

Some additional fixes

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016)

  • FurryBall material improved in viewport 2.0

Release 1.2.3884 (february 29 2016)

Added support for some other acceleration structures

Output gamma is used also for alpha channel  (incompatible change)

Fixed alpha when transparency and solid alpha enabled  (incompatible change)

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016)

  • Added support for interactive playblast
  • Added CAMERA_TRANSFORM variable
  • Fixed xGen with imported objects
  • Fixed connection of Mental Ray materials
  • Fixed frame rate in playblast

Release 1.2.3878 (january 29 2016)

Added support to standalone rendering

Added premultiply alpha post process

Added support to use image alpha for alpha mask

Added support for selection sets

Some speedup in displacement & dome light analyze

Fixed memory leak during dome light analyzing

Fixed some bugs in bump maps

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016)

  • Export into standalone format
  • Import from standalone format
  • User edited environment variables in separate file

Cinema4D Plugin (R15, R16, R17)

  • Export into standalone format
  • Import from standalone format

Release 1.1.3862 (december 18 2015)

Up to 10% speedup because of new OptiX version

Some fixes in benchmark

Fixed specular for zero-size lights

Fixed instancer

Some other fixes

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016)

  • Added support to per object selection between light linking and using all lights

Release 1.1.3853 (december 03 2015)

Some stability fixes

Cinema4D Plugin (R15, R16, R17)

  • Added support for multipass rendering
  • Added support for stereo camera

Release 1.1.3850 (november 30 2015)

Added benchmark

Shadow catcher improved to support to catch background & reflections

Fixed selecting of available graphics cards

Some fixes in shadow catcher

Fixed fluids in shadows

Some fix with multi GPU & tiles

Some other fixes

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016)

  • Added support for Krakatoa particles (only prt files)
  • Added menu with environment variables into path attributes
  • Fixed bake all textures
  • Fixed frame number when render one frame into file

Cinema4D Plugin (R15, R16, R17)

  • Added menu with environment variables into path attributes
  • Fixed flipped some types of textures

Release 1.1.3826 (october 23 2015)

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016)

  • Added HDRI Lighting command (create dome light & environment map under one transform)

Cinema4D Plugin (R15, R16, R17)

  • Added HDRI Lighting command (create dome light & environment map under one group)
  • Added support for filters for FurryBall objects in viewport (lights & environment map)
  • Fixed environment map in viewport when orthographics camera is used

Release 1.1.3823 (october 22 2015)

Fixed displacement sampling

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016)

  • Added support for texture baking
  • Added support for environment map object (removed from render settings)
  • Fixed fluid light linking
  • Fixed disabling default light checkbox

Cinema4D Plugin (R15, R16, R17)

  • Added support for texture baking
  • Added support for environment map object (removed from render settings)
  • Added FurryBall Procedural Texture shader
  • Added support for enabling/disabling FurryBall objects
  • Added support for disabling default light
  • Collapsed texture attributes in FurryBall objects

Release 1.1.3810 (october 07 2015)

Speedup compilation when using layered material

Speedup compilation when changing materials

Added support for Surface color pass

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016)

  • Changed layered material behavior
  • Added FurryBall attributes into layered material
  • File textures now have option to be baked as Maya textures
  • Fixed memory leak when rendering into file

Cinema4D Plugin (R15, R16, R17)

  • Added support for layered material
  • Added support for layer shader (without effects)
  • Added support for color shader
  • Added support for subdivision weights
  • Added support for Cinema4D subdivision
  • Added support for Symmetry
  • Added support for refraction index in material preview
  • Removed gamma correction in material preview
  • Fixed reading some of 16 and 32 bit textures
  • Fixed alpha mask channel in FurryBall material
  • Fixed bump mapping type indexing

Release 1.1.3797 (september 18 2015)

Fixed bug with uv transforms released in version 1.1.3795


Release 1.1.3795 (september 16 2015)

Fixed noise reduction & glare filter for Fermi cards

Split documentation to Maya & Cinema4D

Some other fixes

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016)

  • Added support for uv transforms on Maya textures
  • Fixed render layers updating

Cinema4D Plugin (R15, R16, R17)

  • Added support for Cinema Hair
  • Added FurryBall Hair material
  • Added FurryBall Hair tag
  • Added FurryBall lights
  • Added support for light linking
  • Added support for texture projector
  • Added support for floor object
  • Added Render Settings button
  • Added Clear Cache button
  • FurryBall menu reordered
  • Fixed geometry gathering
  • Fixed motion blur
  • Fixed alpha mask and some other attributes in materials (added support for connecting texture)
  • Fixed dof without camera tag
  • Fixed loading without valid license

Release 1.1.3777 (september 02 2015)

Added glare falloff & falloff randomize

Fixed filtering weights

Fixed instances update when geometry changed

Some other fixes & speedup in post processes

Maya Plugin (2011, 2012, 2013, 2014, 2015, 2016)

  • Added support for render multiple render layers at once in file rendering
  • Fixed support for display & render layers

Cinema4D Plugin (R15, R16, R17)

  • Added Cinema 4D alpha plugin

Release 1.1.3759 (august 21 2015)

Added glare effect

Added light color temperature

Fixed render sequence in older Maya versions

Fixed car paint material & hair material specular

Fixed ramp shader specular

Fixed noise filter

Fixed material refresh when some attributes on textures changed

Fixed vector displacement on non-tessellated meshes

Some other fixes & speedup


Release 1.1.3748 (august 11 2015)

 

Added color level adjustment post process

Added color correction post process

Added saturation post process

Fixed multiple GPUs

Fixed installation for all users & for users with special characters in Windows username

User data is moved into ProgramData folder, so license probably will have to be repaired

Some other fixes


Release 1.1.3741 (july 31 2015)

 

Added realtime noise reduction filter

Fixed render settings nodes changing

Fixed render region in post processes

Fixed glow without tiles

Fixed chromatic aberration

Some other fixes


Release 1.1.3735 (july 27 2015)

 

Added interactive post processes (tune post processes without re-rendering)

Added support for chromatic aberration post process

Added camera film gate, resolution gate, safe action and safe title in viewport

Added support for xGen (splines and spheres only)

Added FurryBall lights into viewport 2.0

Fixed support for substance textures

Some compilation speedup
Some other fixes


Release 1.0.3719 (july 07 2015)

Stable release
Some changes in subdivision
Some speedup without motion blur
Fixed camera in viewport when resizing


Release 1.0.3715rc (june 30 2015)

Added motion blur on particles
Added max transparency depth for shadow rays
Some speedup without motion blur
Fixed crash when mesh or hair polygons count changed
Fixed particles in playblast if no particles generated on first frame
Fixed dome light in shadow pass
Fixed Maya 2013 & 2012
Added support for Maya 2011
Fixed thickness coefficient
Some other fixes


Release 1.0.3701b

Added support for particles - https://youtu.be/m0pVhsMzoBM
Added motion blur in playblast
Fixed subsurface scattering diffuse radius if sss disabled
Fixed bug in ambient occlusion
Fixed drivers problem with some cards


Release 1.0.3690b

Added Motion Blur https://youtu.be/sC7P0QyJxTM
Fixed memory leak
Fixed subsurface scattering with disabled Use surface color attribute
Fixed render sequence into file
Added basic particles support (sphere & point types)
Known issue: Fluids causes crashing on Fermi cards with drivers 353.06 (use 347.88 instead)


Release 1.0.3674b

Fixed license expiration bug
Fixed rays count bug
Fixed bug with opening render settings in Maya 2015


Release 1.0.3672b (May 2015)

Added support for Maya 2016
Added glow effect
Added support for all Maya image formats (PSD, tiff, tga, bmp, etc.)
Fixed loading textures with resolution greater than 8192x4096 on older devices
Fixed Car Paint material
Some other fixes


 

Release notes for FurryBall 4

Release notes for FurryBall 3

Release notes for FurryBall 2

Release notes for FurryBall 1