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Release Notes - FurryBall RT

Release 1.1.3777 (september 2015)

Added glare falloff & falloff randomize

Fixed filtering weights

Fixed instances update when geometry changed

Some other fixes & speedup in post processes

Because of some problems with previous graphics drivers versions, we recommend to use last drivers (353.62 or later)

Maya Plugin (2011,2012, 2013, 2014, 2015, 2016)

  • Added support for render multiple render layers at once in file rendering
  • Fixed support for display & render layers

Cinema4D Plugin (R15, R16, R17)

  • Added Cinema 4D alpha plugin

Release 1.1.3759 (august 2015)

Added glare effect

Added light color temperature

Fixed render sequence in older Maya versions

Fixed car paint material & hair material specular

Fixed ramp shader specular

Fixed noise filter

Fixed material refresh when some attributes on textures changed

Fixed vector displacement on non-tessellated meshes

Some other fixes & speedup

Release 1.1.3748 (august 2015)


Added color level adjustment post process

Added color correction post process

Added saturation post process

Fixed multiple GPUs

Fixed installation for all users & for users with special characters in Windows username

User data is moved into ProgramData folder, so license probably will have to be repaired

Some other fixes

Release 1.1.3741 (july 2015)


Added realtime noise reduction filter

Fixed render settings nodes changing

Fixed render region in post processes

Fixed glow without tiles

Fixed chromatic aberration

Some other fixes

Release 1.1.3735 (july 2015)


Added interactive post processes (tune post processes without re-rendering)

Added support for chromatic aberration post process

Added camera film gate, resolution gate, safe action and safe title in viewport

Added support for xGen (splines and spheres only)

Added FurryBall lights into viewport 2.0

Fixed support for substance textures

Some compilation speedup
Some other fixes

Release 1.0.3719 (july 2015)

Stable release
Some changes in subdivision
Some speedup without motion blur
Fixed camera in viewport when resizing

Release 1.0.3715rc (june 2015)

Added motion blur on particles
Added max transparency depth for shadow rays
Some speedup without motion blur
Fixed crash when mesh or hair polygons count changed
Fixed particles in playblast if no particles generated on first frame
Fixed dome light in shadow pass
Fixed Maya 2013 & 2012
Added support for Maya 2011
Fixed thickness coefficient
Some other fixes

Release 1.0.3701b

Added support for particles -
Added motion blur in playblast
Fixed subsurface scattering diffuse radius if sss disabled
Fixed bug in ambient occlusion
Fixed drivers problem with some cards

Release 1.0.3690b

Added Motion Blur
Fixed memory leak
Fixed subsurface scattering with disabled Use surface color attribute
Fixed render sequence into file
Added basic particles support (sphere & point types)
Known issue: Fluids causes crashing on Fermi cards with drivers 353.06 (use 347.88 instead)

Release 1.0.3674b

Fixed license expiration bug
Fixed rays count bug
Fixed bug with opening render settings in Maya 2015

Release 1.0.3672b (May 2015)

Added support for Maya 2016
Added glow effect
Added support for all Maya image formats (PSD, tiff, tga, bmp, etc.)
Fixed loading textures with resolution greater than 8192x4096 on older devices
Fixed Car Paint material
Some other fixes


Release notes for FurryBall 4

Release notes for FurryBall 3

Release notes for FurryBall 2

Release notes for FurryBall 1