FurryBall 5 Roadmap

We are preparing some new features for next version. The main ones are shown here. If you have some new feature, which you absent in FurryBall or you want to discuss about our roadmap, please visit our forum and tell us.

High priority features

  • Much faster render for Indirect  (up to 10x faster than FurryBall 4)
  • Faster response in plugins / new rendering core
  • Raytrace Motion blur
  • Bake into textures (light maps, AO, SSS...) - Flatiron plugin for example
  • Linux and OSX version
  • Hairs (Cinema 4D)
  • Shave and Haircut support (3DS Max internal hair system)

  • Maya Hair rendering

  • Hair Farm (Max)

  • All curve rendering, new Hair material

  • Particles (Cinema 4D, 3DS Max)
  • Raytraced Maya Fluids

Other features

  • Sun and Sky
  • 3DS Max Multiscatter support

FurryBall 4.8 released!

Cinema 4D Plugin
Secondary reflection in FurryBall material

FurryBall 4.7 on GTC 2014

Speech and Live demo on Notebook
NVIDIA GTC 2014

Blizzard - Hearthstone Cinematic

Blizzard cinematic
Hearthstone: Heroes of Warcraft Cinematic
Final parts rendered in FurryBall

Missing Link

Great images by Carlos Ortega Elizalde
made in FurryBall 4.6